Central and Eastern Europe's market for casual video games, namely those easiest to access online, is projected to increase to zł.6.02 billion from a present value of zł.3.8 billion by 2016, according to Roland Berger Strategy Consultants.
During the same period, the global casual game market is expected to grow to $46 billion.
Analysts attribute this trajectory to growing sales of smartphones, tablets and other mobile devices: in the last four years, the number of new active smartphones has jumped by 200 percent per year and the number of new active tablets by 280 percent per year.
From Warsaw Business Journal
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